Social Media Marketing
These were social media images to promote the summer game showcase that happened in June, put on by Dames 4 Games.
I made graphics for announcing hosts, guest speakers, sponsors, partners, and a 5 day countdown.
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Program(s) used:
Affinity Designer 2
The “Dames 4 Games” Logo belongs to Dames 4 Games.
The Character and Cat Mascots were created by Julesdrawz.
These were social media images to promote games that submitted to the Dames 4 Games March game showcase, but were not accepted.
I made a handheld console inspired graphic which was made in several sizes to fit X/Twitter and Instagram posts.
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Program(s) used:
Affinity Designer 2
The “Dames 4 Games” Logo belongs to Dames 4 Games.
The Character and Cat Mascots were created by Julesdrawz.
These were social media images to promote my game, 3D Print Your Life, being apart of a Game Showcase and announce and special limited event for it. The special event fell through, so those images were never used.
These 3D models are made in voxels and are actually used in game. The background in each image are screenshots of various places in the game.
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Program(s) used:
Affinity Designer: text and cropping
Blender: rigging and arrangement of 3D models
Magica Voxel: 3D models
The “GDoC Expo” Logo belongs to Game Devs of Color Expo.
The “Support By: The Sandbox” Logo belongs to The Sandbox Gaming.
Other work I did on the project:
Coding (Coming soon)
Level Design
Project Management
Voxel Art and Animations
Video Editing
Game Logos and Covers
This is the logo and game poster/cover I made. The logo and poster is used for social media, and the poster was printed and used on a game exhibitor table. Both were needed for the Gameheads 2024 student showcase.
I drew a simple grass ground and cloud textured sky to fit with our game’s cookout theme, and to not distract from the game assets.
I positioned and rendered the 3D models of the table, food, and silverware in Blender that were created by Trisha.
I also positioned and rendered the main character in Blender which was created by Jiji, and then painted over by Jiji to fit the other 3D models.
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Program(s) used:
Affinity Designer 2: arrangement, cropping, and background
Blender: rendering and arrangement of 3D models
The 3D Models were created by Trisha Lopez.
The Character was created by Jiji Maduakor .
These were images for my game’s page on the Sandbox Website, on the map, and some social media images. There’s vertical banners, backgrounds and no backgrounds, and color and no color logos.
These 3D models are made in voxels and are actually used in game.
Click Images to Enlarge
Program(s) used:
Affinity Designer: text and cropping
Blender: rigging and arrangement of 3D models
Magica Voxel: the 3D models
The “Support By: The Sandbox” Logo belongs to The Sandbox Gaming.
This is what the layout I made for designing all the graphics for the website, game’s page, and social media.
This helped me make sure my graphics were consistent across the various sizes and it was easy to reuse individual graphics.
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Program(s) used:
Affinity Designer
The “Support By: The Sandbox” Logo belongs to The Sandbox Gaming.
The logo for my game needed to be various sizes and colors. From color to just black, landscape to portrait sizes, with and without a background. This way I could use it for social media, on the in-game map, and on the game’s page.
Click Images to Enlarge
Program(s) used:
Affinity Designer: text and cropping
Blender: rigging and arrangement of 3D models
Magica Voxel: the 3D models
The “Support By: The Sandbox” Logo belongs to The Sandbox Gaming.
I used several game assets to make little scenes for the key art. With this I made banners, covers, twitch panels, and social media images.
Other work I did on the project:
Coding (Coming soon)
Level Design
Project Management
Voxel Art and Animations
Video Editing
Video Thumbnails
These use the updated thumbnail style I made and make use of the 3D renders of the assets to show them off.
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Program(s) used:
Affinity Designer: text and cropping
VoxEdit: rigging of 3D models
Magica Voxel: the 3D models
The “Sandbox” Logo belongs to The Sandbox Gaming.
Other work I did on the project:
Coding (Coming soon)
Level Design
Project Management
Voxel Art and Animations
Video Editing
Click Images to Enlarge
Program(s) used:
GIMP
These were updated versions of the 2018 video thumbnail styles. I wanted the full width on the top available for text, optional spaces for logos, and give the most visible space to the video’s topic. The background still shows up as the text’s shadow sometimes.
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Program(s) used:
GIMP
These were video thumbnail styles I made. I wanted to have a mix of showing off the video’s topic, room for text, my logo in the corner as an option, and the ability to swap out the background to make each video pop. The background shows up in the four corners and sometimes as the text’s shadow.
Personal Branding
I created branding materials for my brand, Science Her Way, including: a Logo, a Profile Picture, YouTube Banners, and a Business Card.
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Program(s) used:
GIMP
For the overall logo, the goal is to showcase the kinds of science fields I’d talk about with several representing symbols. From the top, left to right: DNA Strand, T-Rex, Drawing Tablet, Robot, Rocket, Electronics, Computer Chip, Coding, Pendulum Swing, 3D Cube & Rulers.